Friday, 11 December 2009
Sound Timeline
'Gold' by Spandau Ballet
5-10 secs:
'Gold' by Spandau Ballet
10-15 secs:
'Gold' by Spandau Ballet
15-20 secs:
'Gold' by Spandau Ballet
20-25 secs:
'Gold' by Spandau Ballet
25-30 secs:
'Gold' by Spandau Ballet
30-35 secs:
'Gold' by Spandau Ballet
35-40 secs:
'Gold' by Spandau Ballet
40-45 secs:
'Gold' by Spandau Ballet
45-50 secs:
'Gold' by Spandau Ballet
50-55 secs:
'Gold' by Spandau Ballet and Cameron says 'where's my money?'. The dialogue is deliberately blurred to add effect. Oliver says 'I don't have it yet!' again the sound is blurred
55-60 secs:
'Gold' by Spandau Ballet
60-65 secs:
'Gold' by Spandau Ballet Oliver says 'Okay, I will get it!' (blurred sound). Then you hear him scream as he runs.
Vision Timeline
0-5 secs:
Door to bar opens, Cameron comes into view with a mid-long shot.
5-10 secs:
Cameron walks through door and closes it behind him, mid-long shot.
10-15 secs:
Turns towards bar and begins to walk towards it, still mid-long.
15-20 secs:
Continues to walk towards bar, also include match-on-action shot.
20-25 secs:
Over-shoulder shot showing Cameron walking towards the bar, you see his face for the first time.
25-30 secs:
Cameron sits down on a bar stool and you see Oliver with a mid-long shot standing behind the bar.
30-35:
Camera zooms forward into an over-shoulder shot, always showing Oliver's facial expressions.
35-45 secs:
A close-up of Oliver's hand under the bar reaching for a knife. There is little light to stay in theme with the rest of the video.
45-50 secs:
Close-up over-shoulder shot of Cameron's face, then he raises a gun at Oliver and asks for his money.
50-55 secs:
Over-shoulder shot focusing on Oliver's face, he raises his arms in innocence and denies having the money.
55-60 secs:
Two shots in quick succession - Over-shoulder shot of Cameron standing up, he gets impatient. Then, another over-shoulder shot of Oliver putting up his arms, in panic.
60-65 secs:
Oliver turns, edges towards the till and then screams and runs out the door, all this is captured with a mid-long shot.
Shooting Script
Shot description: Match-on-action of man walking to bar
Shot location: Queen Victoria pub in Snettisham
Shooting time: 4:30pm
Shot requirements: Dim lighting, Cameron's lower body, appropriate clothing
Actors: Cameron Ebbs
Props: None
Shot number: 2
Shot description: Over-shoulder shot of barman (Ollie) at bar, you also see Cameron (bad guy) sitting down
Shot location: Queen Victoria pub in Snettisham
Shooting time: 4:35pm
Shot requirements: Bar stool and a bar
Actors: Oliver Ruddock and Cameron Ebbs
Props: None
Shot number: 3
Shot description: Close-up of Olivers hand reaching for a knife under the bar
Shot location: Queen Victoria pub in Snettisham
Shooting time: 4:40pm
Shot requirements: A bar
Actors: Oliver Ruddock
Props: Knife and chopping board
Shot number: 4
Shot description: Close-up on Cameron, he stands up and demands his money, he also pulls out a gun
Shot location: Queen Victoria pub in Snettisham
Shooting time: 4:45pm
Shot requirements: A bar
Actors: Cameron Ebbs
Props: Gun (Plastic)
Shot number: 5
Shot description: Over shoulder, close-up on Oliver's face, he starts to panic (facial expression), says he doesn't have the starts to edge towards the door and runs, he also screams
Shot location: Queen Victoria pub in Snettisham
Shooting time: 4:50pm
Shot requirements: A bar and till
Actors: Oliver Ruddock
Props: None
Friday, 2 October 2009
Sound
Diegetic Sound - The sound that the audience assumes is meant to relate to the image or action. For example, the firing of guns.
Non-diegetic Sound - Sound that the audience assumes is off-screen, such as a voice-over or background music or sounds.
Music - Used to create a mood or atmosphere. There are recognisable genres of music for different genres of film. For example, rom-com's often have upbeat and lively music.
Silence - Long or sustained silence can, again, be used to create a mood or atmosphere.
Voice-over - Can be seen through documentary film-making and to link subjects. For example, on animal documentaries there is often a narrator because animals cannot speak.
Sound Bridge - Involves two scenes being linked together by music called 'sound bridges'
Title Music - The title music of a film is usually an original piece of music composed especially for the film.
Camera Techniques
Distance and Angle:
Long shot (LS) - Shot whch show all or most of the subject which usually includes much of the surroundings.
Extreme long shot (ELS) - The camera shot is furthest from the subject and emphasises its surroundings. It is often used to set the scene.
Medium long shot (MLS) - In this shot the lower frame line cuts off the feet and ankles of a standing person.
Establishing Shot - Opening shot or sequence. Used to set the scene.
Medium Shot (MS) - In this shot the subject is often occupying equal areas within the frame. In the case of an actor the lower frame passes through the waist.
Close-up (CU) - The shot shows a small part of the scene often a face or important object. Medium Close-up (MCU) - head and shoulders. Big Close-up (BCU) - forehead to chin
Angle of shot - The direction and height from which the camera takes the scene.
Viewpoint - The distance and angle from which the camera views and records the subject.
Point-of-view Shot (POV) - A shot made from a camera position close to the line of sight of a performer.
Two-shot - A shot of two people together.
Wide-angle Shot - A shot of broad field, taken with a wide-angle lens.
Movement:
Zoom - When the camera is focussed down from a long-shot to a close-up whilst the picture is still being shown. However, the camera is not moved.
Following Pan - The camera swivels to follow a moving object but the base of the camera stays the same.
Surveying Pan - The camera slowly searches the scene and often leads to a climax or anti-climax.
Tilt - A vertical movement of the camera whilst the mounting stays fixed.
Crab - The camera moves in a horizontal direction similar to that of a crab, hence the name.
Tracking (dollying) - The movement involves moving the camera smoothly towards or away from the subject. It can be used to create a mood of intensity or emotional distance. Also, the speed at which the camera is moved can also effect the mood that is portrayed.
Hand-held Camera - Using a hand-held camera can produce unsteady and unproffesional results. However, it is effective in drawing the audience in and makes them feel like they are in the production.
Process Shot - A shot made of action in front of a rear projection screen having on it still or moving images.
3 Stages of Production
- Audience target
- Existing media text - research
- Plan each stage - production, equipment, location and personnel
- Additional material
- Storyboard
Production:
Creating the raw data (moving image, text, images and sound).
Post-production:
- Editing
- Special effects and soundtrack
- Ideas come together
- Target audience - Does it appeal to them?
- Evaluation
Course Brief
AS - G321 - Portfolio in Media:
- Video
- Audio
- Web Design
G322 - Key media concepts:
- Section A - Textual analysis and representation
- Section B - Institutions and Audience
Preliminary Task:
Continuation task involving filming and editing a person opening a door, crossing the room and sitting down in a chair opposite another character, with whom she/he then exchanges a couple of lines of dialogue. This task should demonstrate match on action, shot/reverse and the 180 degree rule.
Main Task:
The titles and opening of a new fiction film, to last a maximum of two minutes using the 3 stages of production
- Pre-production
- Production
- Post-production
Thursday, 17 September 2009
The Sandman

Although I have previously written a bit about The Sandman, apparently I have to re-do it because it isn't good enough :( so here goes!
Monday, 14 September 2009
Friday 11th September
In Fridays lesson we learned the basics of mise-en-scene and the effects used to create an atmosphere in a film. The points mentioned were:
- Editing, sound, lighting and colour and use of camera
Then we moved on to a more in depth look at mise-en-scene. Mise-en-scene is the arrangement of scenery and stage properties in a play. We looked at many factors which contribute to the mise-en-scene: settings, props, costume, facial expressions and body language, ligting, sound and finally positioning. We looked at the way in which if these factors are altered then it can effect the mood and atmosphere the play/film gives to the audience.
We then watched 'The Sandman' and analysed its use of mise-en-scene to create a mood. First we watched it without sound. It came as a shock to me to realise just how much sound has an effect on the way the movie makes you feel. But I also realised that little things like props and costume also makes a big difference.
Also, over the weekend I went to the cinema to watch a movie called 'District 9'. It is a sci-fi/thriller and when Miss Tooze told us that we would never look at a film again in the same way i didn't think she was being serious. I was hugely mistaken.

